MELBOURNE · PERSISTENT WORLD · REAL-TIME

The city never sleeps.
Neither does the body count.

Run a crew of four through a living Melbourne. They work, hustle, age and die in real time — even when you log off. Build an empire from rideshare shifts and stock plays, or take what you want and pray there are no witnesses. Death is permanent.

Free during early access · invite-only beta

● RENT DUE IN TOORAK● CCTV DENSITY HIGH — CBD ● FIGHT CLUB OPEN — FOOTSCRAY● MARKET UP 4.2% ● BOUNTY POSTED — ₴35,000● POLICE SCALING — DANDENONG ● SMUGGLING RUN — DOCKLANDS● NEW HEIR REACHES 18 ● RENT DUE IN TOORAK● CCTV DENSITY HIGH — CBD ● FIGHT CLUB OPEN — FOOTSCRAY● MARKET UP 4.2% ● BOUNTY POSTED — ₴35,000● POLICE SCALING — DANDENONG ● SMUGGLING RUN — DOCKLANDS● NEW HEIR REACHES 18
01 — THE WORLD

A Melbourne that keeps living without you

Real time, always

One real hour is one game day. One real month is one game year. Your characters keep earning, ageing, and getting into trouble while you're gone.

Permanent death

Drop to zero HP and that character is gone for good. No respawns, no reloads. The only way on is through the next generation.

👁

Crime has witnesses

No witnesses, clean getaway. Wealthy suburbs bristle with CCTV. Police scale with the lawlessness of each suburb — push too hard and the heat finds you.

02 — SYSTEMS

Every shift is a risk-reward decision

💰 The hustle

Idle rideshare earns while you're away — but a character on the road isn't safe. Jobs, businesses, real estate and the stock exchange build slower, steadier wealth. Rent never stops coming.

🔫 Combat & crime

Five weapon classes from broken bottles to black-market heavy. Incapacitate a rival and choose: execute, or walk away. Lockpicking, hacking, intimidation — pick your craft.

🏠 Safe zones

Home, your workplace during hours, any property you own. Everywhere else, you're exposed. Rent a place, walk your crew home, and the gold beacon marks your turf on the map.

🧬 Generations

Characters peak at 30 and fade after 45. Offspring inherit traits and reach playable age in months. Build a dynasty that outlives any single life.

🤝 Crews & territory

Form a crew, claim territory, run a treasury, forge alliances. Or post a bounty and let the city hunt someone for you.

🌧 Living weather

Melbourne's four-seasons-a-day weather is simulated — rain, fog and storms cut visibility and change how easily a crime goes unseen.

03 — THE MAP

Real suburbs. Real reputations.

CBD

Corporate hub. Stock exchange, towers, and the heaviest surveillance in the city.

Toorak

Old money and mansions. Rich pickings, but the police never sleep here.

Footscray

Cheap housing, fight clubs, and weapons if you know who to ask.

Docklands

Import, export, and everything that moves through the port unseen.

St Kilda

Beachside nightlife and backpackers. The Esplanade hides opportunists.

Broadmeadows

Military training ground. Sparse police, serious hardware.

Fitzroy & Carlton

Cultural, gentrifying, university crowds — and the cracks beneath them.

Dandenong

The outer edge. Affordable, lawless, and a long way from backup.

04 — ACCESS

Free while we build. The whole city.

Free · early access

Early Access

  • ✓ Full persistent world access
  • ✓ A crew of four characters
  • ✓ Every system — crime, economy, crews, territory
  • ✓ No charge during the beta
  • ✓ Founder status when we launch
Request access

Schilling (₴) packs

Optional in-game currency for a leg up — gear, training, bail. Never required to compete.

  • Starter$4.99 · ₴2,500
  • Hustler$9.99 · ₴5,500
  • Mogul$24.99 · ₴15,000
  • Kingpin$49.99 · ₴35,000

Melbourne is waiting.

Four lives. One city. No second chances.

Enter the City →